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Matthew Powell
Home
Tech
Art
Projects
About
Home
Tech
Art
Projects
About
AEYE (Gameplay Prototype)
Gameplay System, Level Design, Animation, AI, Lighting Animeke 2/18/26 Gameplay System, Level Design, Animation, AI, Lighting Animeke 2/18/26

AEYE (Gameplay Prototype)

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Ladder Climbing System
Gameplay System, Character Animation Animeke 2/5/26 Gameplay System, Character Animation Animeke 2/5/26

Ladder Climbing System

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Character Animations & Animation Blueprint
Character Animation, Rigging, Animation Animeke 12/4/25 Character Animation, Rigging, Animation Animeke 12/4/25

Character Animations & Animation Blueprint

Updated 12/21/25 - Weapon Poses, Additive Animations, Advanced Animation Blending.

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Stemventory (v1.0.0)
Gameplay System, Multiplayer Animeke 11/11/25 Gameplay System, Multiplayer Animeke 11/11/25

Stemventory (v1.0.0)

DEMO AVAILABLE

Updated 1/24/26 - Product Trailer.

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Lift / Elevator - Inspired by Elden Ring
Gameplay System Animeke 9/7/25 Gameplay System Animeke 9/7/25

Lift / Elevator - Inspired by Elden Ring

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AI - General Showcase
AI Animeke 8/30/25 AI Animeke 8/30/25

AI - General Showcase

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AI Spawning & Combat - Winds of War
AI, Gameplay System Animeke 8/29/25 AI, Gameplay System Animeke 8/29/25

AI Spawning & Combat - Winds of War

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Lane Data System for AI - Winds of War
AI, Gameplay System Animeke 8/27/25 AI, Gameplay System Animeke 8/27/25

Lane Data System for AI - Winds of War

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Dynamic UI - Winds of War
UI (UMG Widgets) Animeke 8/26/25 UI (UMG Widgets) Animeke 8/26/25

Dynamic UI - Winds of War

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Interactive 3D Map - Winds of War
Gameplay System Animeke 8/25/25 Gameplay System Animeke 8/25/25

Interactive 3D Map - Winds of War

Updated 09/01/25 - Setting Adjacent Lands on Construct.

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Replicated Interaction, Inventory, & Combat
Multiplayer Animeke 8/24/25 Multiplayer Animeke 8/24/25

Replicated Interaction, Inventory, & Combat

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Procedural Levels & Logic - Inspired by Blue Prince
Procedural, Gameplay System Animeke 8/23/25 Procedural, Gameplay System Animeke 8/23/25

Procedural Levels & Logic - Inspired by Blue Prince

DEMO AVAILABLE

Updated 11/13/25 - Updated demo.

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Inventory System & UI - Inspired by Blue Prince
UI (UMG Widgets), Gameplay System Animeke 8/23/25 UI (UMG Widgets), Gameplay System Animeke 8/23/25

Inventory System & UI - Inspired by Blue Prince

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Auto Landscape Material
Landscape Shader Animeke 8/22/25 Landscape Shader Animeke 8/22/25

Auto Landscape Material

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Procedural Foliage (PCG)
Procedural Content Generation Animeke 8/22/25 Procedural Content Generation Animeke 8/22/25

Procedural Foliage (PCG)

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