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Matthew Powell
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Matthew Powell
Home
Art
Tech
Projects
About
Home
Art
Tech
Projects
About
Lift / Elevator - Inspired by Elden Ring
Gameplay System Animeke 9/7/25 Gameplay System Animeke 9/7/25

Lift / Elevator - Inspired by Elden Ring

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AI - General Showcase
AI Animeke 8/30/25 AI Animeke 8/30/25

AI - General Showcase

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AI Spawning & Combat - Winds of War
AI, Gameplay System Animeke 8/29/25 AI, Gameplay System Animeke 8/29/25

AI Spawning & Combat - Winds of War

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Lane Data System for AI - Winds of War
AI, Gameplay System Animeke 8/27/25 AI, Gameplay System Animeke 8/27/25

Lane Data System for AI - Winds of War

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Dynamic UI - Winds of War
UI (UMG Widgets) Animeke 8/26/25 UI (UMG Widgets) Animeke 8/26/25

Dynamic UI - Winds of War

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Interactive 3D Map - Winds of War
Gameplay System Animeke 8/25/25 Gameplay System Animeke 8/25/25

Interactive 3D Map - Winds of War

Updated 09/01/25 - Setting Adjacent Lands on Construct.

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Replicated Interaction, Inventory, & Combat
Multiplayer Animeke 8/24/25 Multiplayer Animeke 8/24/25

Replicated Interaction, Inventory, & Combat

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Procedural Levels & Logic - Inspired by Blue Prince
Procedural, Gameplay System Animeke 8/23/25 Procedural, Gameplay System Animeke 8/23/25

Procedural Levels & Logic - Inspired by Blue Prince

DEMO AVAILABLE

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Inventory System & UI - Inspired by Blue Prince
UI (UMG Widgets), Gameplay System Animeke 8/23/25 UI (UMG Widgets), Gameplay System Animeke 8/23/25

Inventory System & UI - Inspired by Blue Prince

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Auto Landscape Material
Landscape Shader Animeke 8/22/25 Landscape Shader Animeke 8/22/25

Auto Landscape Material

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Procedural Foliage (PCG)
Procedural Content Generation Animeke 8/22/25 Procedural Content Generation Animeke 8/22/25

Procedural Foliage (PCG)

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