Replicated Interaction, Inventory, & Combat

Originally, I was working on a singeplayer project inspired by Call of Duty’s “Zombies” gamemode - but after some progress being made, I decided I wanted to add multiplayer support. At the time, I had no experience with multiplayer networking and I was too far into development to know how to alter everything - so I decided to start a new project, research the topic, and recreate the mechanics I had already made with replication:

Animeke

Creator of animeke.moe, an anime content hub.

https://animeke.moe
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Interactive 3D Map - Winds of War

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Procedural Levels & Logic - Inspired by Blue Prince